Pirate MMO sails the seven servers – then turns them off

By Patrick Garratt, Wednesday, 16 April 2008 16:17 GMT

piratesoftheburningsea.jpg

SOE’s confirmed that seven of the 11 Pirates of the Burning Sea servers are being shut down. The MMO doesn’t have enough players to make the piratic magic happen across the full quota of launch servers, the company said in a statement on the game’s official site.

When Pirates of the Burning Sea launched on January 22nd, we introduced our customers to 11 new game servers. Through feedback from our players and evaluation of our server populations, it has become clear that key game features require populations of higher density in order to function at optimum levels. When you take into account both the disparity in player time zones and the delayed launch of our title in some countries, we were spreading our overall population too thin. Also, in more recent builds, we were able to improve our server technology to allow for an even larger population than we were originally equipped to handle.

Probably too much splicing the main brace going on, or something.

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