Yamauchi: Expect GT deformation “very, very soon”

Wednesday, 26th March 2008 17:30 GMT By Patrick Garratt


Polyphony Digital boss Kazanori Yamauchi has confirmed that car damage is finally on the way to Gran Turismo.

“We really, really want to put damage onto our vehicles,” he said, speaking in a video interview you can find after the link. “We’ve had a lot of discussions with the manufacturers and although at the beginning they hated the idea of deformation, now they’re slowly coming around to it. We’ve still got a few to convince, but we will. Expect deformation in the very near future: very, very soon.”

Yamauchi was speaking on the eve of the release of GT5: Prologue in Europe, and far ahead of a 2009 release of the full version of GT5. While not saying whether or not damage would be included in GT5 next year, online updates are already confirmed for Prologue, and Yamauchi said that PSN delivery would continue to play a big part in the evolution of GT on PS3.

“Obviously, we wanted to do a next-gen Gran Turismo,” he said. “When the PS3 appeared, we realised that we needed a lot of time to develop properly on this hardware, so we gave ourselves four years yto come up with a complete programme. As a result, you’re not going to get Gran Turismo all in one go, but gradually, adding online elements and features as we go. The good thing is that it’ll have a long, long lifespan.”

Watch the rest after the jump.



  1. Harry

    He talks as though deformation is a brand new thing in racing games that feature licensed cars.

    #1 7 years ago
  2. DrDamn

    Woooo. That’s pretty big news that is. I’m not sure Yamauchi would really appreciate the voice over :D.

    #2 7 years ago
  3. patlike

    Maybe he saw the GRID video and thought he’d better get on with it.

    #3 7 years ago
  4. DrDamn

    Polyphony have always had a special relationship with some manufacturers. I’ve always taken their “we can’t do damage as the manufacturers won’t let us” with a pinch of salt though.

    #4 7 years ago
  5. Zumi

    The problem is that if one says they don’t want damage, then none of them can have it.

    #5 7 years ago
  6. bushkilla

    Why would/should anyone object to damage?

    Games shouldn’t be an advert for cars if they’re being sold as proper next gen entertainment. No-one can afford the cars in GT anyway & if they could they wouldn’t not buy one cos they totalled it in a game & saw it damaged! It’s a joke..

    It’s considered standard at this stage in racing games & while a game like GT5 hasn’t got any damage it can’t be considered a real driving simulator cos guess what? You can’t crash a car in real life without damage or consequences so the racing isn’t really that exciting either. People using each other or walls/barriers to go round bends and all that.. total nonsense!!

    And we shouldn’t be asking for damage alone to be added but also for proper crashes now and again. I know it’s about the racing line & all that jazz but crashes happen & if it’s trying to be a simulator then really that’s also integral to a racing game with cars trying to be believable whilst travelling at high speeds etc.

    Manufacturers/Polyphony with your crap phony physics get over yourselves or indeed eventually be blown away by the likes of GRID etc.

    I want to love it beyond the gloss & the potential in GT is clearly massive but i can see why so many dismiss it as boring, anal, repetitive, predictable & tired.

    And if one manufacturer says that they still don’t want damage then drop it/them off the future roster & stop promoting their impossibly indesructable pretentious willy extension before someone sues them for false advertising when they crash it in real life only to realise that it’s not protected by the latest impossible force field shield system that they were led to believe was in place by an unrealistic game or elaborate interactive advertisement.

    And that’s if they don’t die finding out.
    Don’t let people think that driving so fast can’t have consequences basically.
    Why did i not just say that?

    & why do you (Polyphony) not just do that?

    and relax.. deep breaths…

    #6 7 years ago

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