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OXM Fallout 3 preview scanned and transcribed

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This lot got their hands on the latest issue of OXM, took all the Fallout 3 information out of it and put it on the internet. The piece is based on an interview with Bethesda comms guy Pete Hines and the game’s executive producer, Todd Howard. There’s a ton of stuff over there, including new screens (nasty scans though, unfortunately), so fill the rest of your Friday with some radioactive geek nonsense. Taste:

When the shots are fired, you’ll see them land in the flesh of your enemy from one of several cinematic angles. And it’s from those dramatic fly-bys and follow-cams that you’ll realize the Vault’s quaint 1950s vibe is merely a distraction for the fountains of blood and gleeful amounts of gore that highlight Fallout 3.

“I think it’s more in the Tarantino fashion, which is to have some fun with it,” says Howard. “It keeps it almost surreal. All these posters and the music are winking, but when the guys die, it’s over-the-top. It’s rendered really nicely, so on some level, it’s believable - but it’s ridiculous. That’s the point.”

  1. Blerk said:

    Hmm. That’s actually put me off it a bit. Did we really need fountains of blood and gore? We’re not teenagers, y’know.

  2. Tiger Walts said:

    From the way I’ve heard the combat described previously it won’t be a gratuitous as the comments make it seem. The gore is there but the camera doesn’t linger on it or play it in slow-mo. They want the brutality there without brutality being the main focus. Sure it’s over the top but then it was over the top in the first 2 games.

  3. patlike said:

    I know what you mean. I was expecting something a little more “adult”. I guess the proof’s in the pudding, though.

  4. Blerk said:

    I’ve not played the first two games so I can’t really comment. :-)

  5. DrDamn said:

    Surely the proof’s in the eating?

  6. patlike said:

    Well, it’s in eating the pudding, I suppose.

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