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THQ blames Iron Lore closure on piracy

Michael Fitch, creative boss at THQ, has no illusions as to why Titan Quest developer Iron Lore closed down: piracy was to blame, he said.

"We didn't lose money on it," he says. "But if even a tiny fraction of the people who pirated the game had actually spent some god-damn money for their 40+ hours of entertainment, things could have been very different today."

He added, "Some really good people made a seriously good game, and they might still be in business if piracy weren't so rampant on the PC. That's a fact."

He went on to say that "piracy rate at between 70-85% on PC in the US, 90%+ in Europe, off the charts in Asia."

Not so good. You need to take a long hard look in the mirror. Yes, YOU.

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Titan Quest

PS4, Xbox One, PC, Nintendo Switch

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Patrick Garratt

Founder & Publisher (Former)

Patrick Garratt is a games media legend - and not just by reputation. He was named as such in the UK's 'Games Media Awards', the equivalent of a lifetime achievement award. After garnering experience on countless gaming magazines, he joined Eurogamer and later split from that brand to create VG247, putting the site on the map with fast, 24-hour a day coverage, and assembling the site's earliest editorial teams. He retired from VG247, and the games industry, in 2017.

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