GDC really is the awards vehicle that keeps on giving. Here are the winners from yesterday’s Choice Awards. All we can say is, “Please make another Crackdown.”
- Best Game Design – Portal (Valve) Kim Swift, Realm Lovejoy, Paul Graham Best Visual Art – BioShock (2K Boston/2K Australia / 2K Games) Scott Sinclair, Shawn Robertson, Andrew James
- Best Technology – Crysis (Crytek/Electronic Arts) Cevat Yerli, Douglas Binks, Timur Davidenko, Martin Mittring
- Best Writing – BioShock (2K Boston/2K Australia / 2K Games) Ken Levine, Emily Ridgway, Joe McDonagh, Susan O’Connor
- Best Audio – BioShock (2K Boston/2K Australia / 2K Games) Eric Brosius, Pat Balthrop, Emily Ridgway, Justin Mullins
- Best Debut – Crackdown (Real Time Worlds / Microsoft Game Studios) Ramon Gonzalez, Violetta Sanchez, Rafael Diaz, Jose Guerra
- Innovation – Portal (Valve) Kim Swift, Erik Wolpaw
- Best Handheld Game – The Legend of Zelda: Phantom Hourglass (Nintendo / Nintendo) Eiji Aonuma
- Best Downloadable Game – Flow (thatgamecompany / Sony Computer Entertainment) Kellee Santiago, Jenova Chen, Martin Middleton, Hao Cui, John Edwards, Nick Clark
- Game of the Year – Portal (Valve) Kim Swift, Erik Wolpaw
- Recipients for the evening’s special awards were: Lifetime Achievement Award Sid Meier, Pioneer Award Ralph Baer, Ambassador Award Jason Della Rocca








Blerk said:
Some worthy winners, even though I haven’t actually played ANY of the games.
Pictures of Kim Swift, please.
patlike said:
lol
I met her at GDC last year. She seemed very pleasant.