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	<title>Comments on: Spore date announced, Wright interview hits web</title>
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	<link>http://www.vg247.com/2008/02/12/spore-date-announced-wright-interview-hits-web/</link>
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		<title>By: videogaming247 &#187; Blog Archive &#187; Free Spore Creature Creator out in June</title>
		<link>http://www.vg247.com/2008/02/12/spore-date-announced-wright-interview-hits-web/comment-page-1/#comment-6878</link>
		<dc:creator>videogaming247 &#187; Blog Archive &#187; Free Spore Creature Creator out in June</dc:creator>
		<pubDate>Mon, 21 Apr 2008 16:45:52 +0000</pubDate>
		<guid isPermaLink="false">http://www.videogaming247.com/2008/02/12/spore-date-announced-wright-interview-hits-web/#comment-6878</guid>
		<description>[...] More through the link. No word on how any of this affects Europe. Spore hits in September. [...]</description>
		<content:encoded><![CDATA[<p>[...] More through the link. No word on how any of this affects Europe. Spore hits in September. [...]</p>
]]></content:encoded>
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		<title>By: videogaming247 &#187; Blog Archive &#187; That was the news – Week 8, 2008: Unconvincing GDC governed by two main themes: flux and fear</title>
		<link>http://www.vg247.com/2008/02/12/spore-date-announced-wright-interview-hits-web/comment-page-1/#comment-1150</link>
		<dc:creator>videogaming247 &#187; Blog Archive &#187; That was the news – Week 8, 2008: Unconvincing GDC governed by two main themes: flux and fear</dc:creator>
		<pubDate>Mon, 25 Feb 2008 09:45:48 +0000</pubDate>
		<guid isPermaLink="false">http://www.videogaming247.com/2008/02/12/spore-date-announced-wright-interview-hits-web/#comment-1150</guid>
		<description>[...] to the show was all about change to traditional formats, genres and delivery methods. Spore was fully announced just before GDC, showing a focus is on user-created content and no recognition of the major console [...]</description>
		<content:encoded><![CDATA[<p>[...] to the show was all about change to traditional formats, genres and delivery methods. Spore was fully announced just before GDC, showing a focus is on user-created content and no recognition of the major console [...]</p>
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		<title>By: patlike</title>
		<link>http://www.vg247.com/2008/02/12/spore-date-announced-wright-interview-hits-web/comment-page-1/#comment-524</link>
		<dc:creator>patlike</dc:creator>
		<pubDate>Tue, 12 Feb 2008 19:03:32 +0000</pubDate>
		<guid isPermaLink="false">http://www.videogaming247.com/2008/02/12/spore-date-announced-wright-interview-hits-web/#comment-524</guid>
		<description>Yep, it&#039;s cool. I really can&#039;t wait to take a proper look at it.</description>
		<content:encoded><![CDATA[<p>Yep, it&#8217;s cool. I really can&#8217;t wait to take a proper look at it.</p>
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	<item>
		<title>By: Syrok</title>
		<link>http://www.vg247.com/2008/02/12/spore-date-announced-wright-interview-hits-web/comment-page-1/#comment-523</link>
		<dc:creator>Syrok</dc:creator>
		<pubDate>Tue, 12 Feb 2008 18:32:42 +0000</pubDate>
		<guid isPermaLink="false">http://www.videogaming247.com/2008/02/12/spore-date-announced-wright-interview-hits-web/#comment-523</guid>
		<description>Hooray.

And an extra hooray for releasing the game on Mac at the time as on PC.

\°/</description>
		<content:encoded><![CDATA[<p>Hooray.</p>
<p>And an extra hooray for releasing the game on Mac at the time as on PC.</p>
<p>\°/</p>
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